Ranjbarzadeh Yamchi F, Letafatkar A, Esmaeilpour S. The Effect of 8 Weeks Virtual Reality Training on Static and Dynamic Balance and Performance in Male Athletes With Functional Ankle Instabilit. PTJ 2021; 11 (1) :45-54
URL:
http://ptj.uswr.ac.ir/article-1-443-en.html
1- Department of Sport Pathology and Corrective Exercises, Faculty of Physical Education and Sport Sciences, University of Tehran, Tehran, Iran.
2- Department of Sport Pathology and Corrective Exercises, Faculty of Physical Education and Sport Sciences, University of Kharazmi, Tehran, Iran.
Abstract: (3133 Views)
Purpose: The purpose of this study is to investigate the effect of 8 weeks virtual reality training on static and dynamic balance and performance of in male athletes with functional ankle instability
Methods: or this research, 30 volleyball, basketball, football and handball players ranged from 18 to 25 years were selected purposefully from Tehran province league male athletes based on inclusion and Exclusion criteria. Then Subjects were randomly divided into two groups included 15 subjects of virtual reality exercises and control group. After a 5 minute warm-up program, the static and dynamic balance and performance were measured by stork test, y balance test and side jump and triple jump test respectively. Then, training group
completed an 8-week (24 sessions) exercise program. Finally, after completing the training protocol, a similar post-test with pre-test was done. To test and analyze datum, also analysis, paired t-test and ANCOVA statistical method was used.
Results: Paired t-test and analysis of covariance showed that there was a significant difference in all variables in the post-test compared to the pre-test and also between the two groups (05.0>p).The balance of subjects and their performance in the experimental group was improved
Conclusion: The 8 weeks of virtual reality training significantly improve balance and performance of male with functional ankle instability; therefore coaches and athletes can use this exercises to improve balance and performance in athletes with functional ankle instability.
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● Virtual reality-based exercises have the ability to improve static and dynamic balance and performance of athletes with functional ankle sprains.
Plain Language Summary
People who suffer from recurrent ankle sprains are said to have ankle instability. Finding a solution to this problem seems necessary. Thirty semi-amateur athletes present in the leagues of Tehran Province from the volleyball, basketball, football, and futsal leagues were randomly selected according to the selection and exclusion criteria and were divided into a control group and an experimental group (exercises based on virtual reality). The experimental group performed virtual reality-based exercises for 8 weeks and 3 sessions per week, under the supervision of the researcher. According to the results of this study, virtual reality-based exercises have a significant effect on static and dynamic balance and performance of athletes, and these exercises can be used to improve static and dynamic balance, as well as the performance of basketball, volleyball, football and futsal players. The use of virtual reality and games is one of the new ways to use technology in order to rehabilitate people with balance disorders and postural control, which in addition to providing rehabilitation facilities and required movement and functional activities, these facilities in the environment provides a home and eliminates the need for them to go to the relevant clinics. The attractiveness and novelty of these exercises make athletes and coaches more willing to use these exercises than traditional exercises.
Type of Study:
Applicable |
Subject:
Special Received: 2020/03/29 | Accepted: 2020/09/14 | Published: 2021/01/1